THEORY · GLOSSARY

The glossary.

Every big word on the site, explained plain, with an example. One box per term. No lectures.

Built for the deep-dive lessons · October 2026

NOTES & INTERVALSSCALES & MODESCHORDSRHYTHM & GROOVEBASS & SOUND
01

Notes & intervals

The smallest pieces. Pitch, distance, and the intervals you'll use every day.

INTERVAL

The distance between two notes. Counted in keys on a keyboard.

Example: A to C is an interval.

KEY

The home note of a track, plus its scale. Everything wants to resolve back home.

Example: "in A minor" means A is home.

MAJOR 3RD

The bright third. Four keys up. The note that makes "major" major.

Example: A to C#.

Major third on a keyboard

MAJOR 7TH

The dreamy seventh. Eleven keys up. It pulls hard.

Example: C to B — hear it lean.

Major seventh on a keyboard

MINOR 3RD

The sad third. Three keys up. The note that makes "minor" minor.

Example: A to C.

Minor third on a keyboard

MINOR 7TH

The groovy seventh. Ten keys up. Barely wants to resolve.

Example: A to G — the tech-house interval.

Minor seventh on a keyboard

OCTAVE

The same note, twelve keys higher. Double the pitch.

Example: A1 to A2.

PERFECT 5TH

The strong fifth. Seven keys up. The most settled sound after the octave.

Example: A to E.

Perfect fifth on a keyboard

ROOT

The home note of a chord or scale. Everything stacks on it.

Example: in Am7, A is the root.

SEMITONE

One key to the next. The smallest step on a keyboard.

Example: E to F is a semitone.

TRITONE

Six keys up. Maximum tension. Your ear hears pure unrest.

Example: the G#–D clash inside E7.

Tritone on a keyboard
02

Scales & modes

Note collections with a home. The palettes your tracks are painted in.

DORIAN

A minor scale with a bright 6th. Minor, but lifted.

Example: in A, play F# instead of F.

Dorian mode on a keyboard

HARMONIC MINOR

Natural minor with a raised 7th. Gives you a strong V chord.

Example: A minor with G# — the drop resolves harder.

Harmonic minor on a keyboard

MAJOR SCALE

The happy default. Seven notes.

Example: C D E F G A B.

MAQAM

A Middle Eastern melodic system. Not just notes — a path, ornaments, and a mood.

Example: Hijaz — the "indie tech" sound.

Hijaz tetrachord on a keyboard

MELODIC MINOR

Natural minor with a raised 6th and 7th. Smooth, almost major.

Example: A minor with F# and G#.

Melodic minor on a keyboard

MICROTONE

A note between the piano keys. Smaller than a semitone.

Example: the neutral 3rd in maqam Rast.

MODE

A scale with a new home note. Same notes, different home, different mood.

Example: D Dorian uses the C-major notes with D as home.

NATURAL MINOR

The sad default scale. Your loops live here.

Example: A B C D E F G.

Natural minor on a keyboard

PENTATONIC

A five-note scale. Simple, no clashes.

Example: the Yo scale — bright and open.

Yo pentatonic scale on a keyboard

PHRYGIAN

A dark minor mode. The flat 2nd is its color.

Example: in A, play Bb — instant tension.

Phrygian mode on a keyboard

PHRYGIAN DOMINANT

Phrygian with a major 3rd. The indie tech scale.

Example: A–Bb–C# — that jump is the sound.

Phrygian dominant on a keyboard

SCALE

A set of notes that sound good together.

Example: A minor — A B C D E F G.

03

Chords

Notes stacked together. The stabs, pads, and turnarounds.

CHORD

Three or more notes played together.

Example: A–C–E, all at once.

DOMINANT 7TH

Major triad plus a flat 7th. Restless, pulls forward.

Example: E7 — the turnaround chord.

E7 chord on a keyboard

INVERSION

The same chord with a different note on the bottom.

Example: C–E–G vs E–G–C — same chord, smoother move.

MAJOR 7TH CHORD

Major triad plus a major 7th. Dreamy, bittersweet.

Example: Cmaj7 — save it for breakdowns.

Cmaj7 chord on a keyboard

MAJOR TRIAD

Root + major 3rd + 5th. Bright.

Example: A–C#–E.

A major triad on a keyboard

MINOR 7TH CHORD

Minor triad plus a flat 7th. The house stab.

Example: Am7 — the genre's chord.

Am7 chord on a keyboard

MINOR TRIAD

Root + minor 3rd + 5th. Dark.

Example: A–C–E.

A minor triad on a keyboard

POWER CHORD

Root + 5th, no third. Neither major nor minor.

Example: A–E — the cheat code.

A5 power chord on a keyboard

SEVENTH CHORD

A triad plus a 7th note. Four notes.

Example: A–C–E–G is Am7.

TRIAD

Three notes stacked in thirds. The basic chord.

Example: A–C–E.

VOICING

How a chord's notes are spread across octaves. Same notes, different spacing, different sound.

Example: tight cluster vs wide open.

Close vs open vs drop-2 voicings
04

Rhythm & groove

Time, feel, and the pocket. Everything that makes people move.

ACCENT

A hit played harder than the rest. Makes the groove breathe.

Example: hats at 95, 60, 90, 58.

BAR

A group of beats. In house, 4 beats.

Example: one bar at 124 BPM lasts about 2 seconds.

BEAT

One foot-tap. The pulse you nod to.

Example: four-on-the-floor = a kick on every beat.

BPM

Beats per minute. The speed of the track.

Example: tech house lives around 124–128.

CHOKE GROUP

Sounds that cut each other off, like a real hi-hat.

Example: open and closed hats in one choke group.

Choke groups diagram

DOTTED NOTE

A note plus half its value again. Longer, with a lopsided feel.

Example: dotted 8th + 16th = the driving house rhythm.

DOWNBEAT

The first beat of the bar. The strongest one.

Example: the kick lands on the downbeat.

EIGHTH NOTE

Half a beat.

Example: offbeat 8th hats — the "tss-tss" of house.

GHOST NOTE

A very quiet hit between the main hits. Felt, not heard.

Example: hat ghosts at 20–40% velocity.

Ghost notes on a drum grid

GROOVE

The whole feel: timing plus velocity plus swing, all together.

Example: extract a groove from a loop you love, apply it to your drums.

Ableton Groove Pool diagram

OFFBEAT

The space between beats. Where house hats live.

Example: hats on the "and" of each beat.

Basic drum grid with offbeat hats

POCKET

Where each part sits around the beat, held steady. The feel that makes you nod.

Example: hats a few ms late, kick dead on the grid.

Pocket recipe timeline

QUANTIZE

Snapping notes to the grid.

Example: quantize the kick to 100%, leave the hats loose.

QUARTER NOTE

One full beat.

Example: the four-on-the-floor kick.

SHUFFLE

Swung 8th notes with a heavy triplet feel.

Example: the blues "boom-chick" lope.

SIXTEENTH NOTE

A quarter of a beat. The energy dial.

Example: 16th hats drive the track forward.

Note division diagram

SWING

Pushing the offbeat notes later. The downbeats don't move.

Example: hats at 58% swing.

Swing comparison diagram

SYNCOPATION

Accents landing off the beat. Surprise rhythm.

Example: a clap hitting just before beat 3.

TRIPLET

Three notes in the time of two. A rolling feel.

Example: triplet hats over a straight kick.

VELOCITY

How hard each hit lands. Loud vs soft.

Example: ghost notes at 30, accents at 95.

Hat velocity chart
05

Bass & sound

The low end and how it sits in the mix.

BASSLINE

The low melody. Carries the groove and the chords.

Example: A1 → E2 → A2.

MONO

One channel, no stereo width. Sub bass must be mono.

Example: Utility's Bass Mono below ~120 Hz.

PEDAL TONE

One note held while everything else moves.

Example: park the bass on A through the breakdown.

REESE

Two detuned saws through a lowpass. Thick, moving bass.

Example: saws ±25 cents, filter around 200 Hz.

Reese bass diagram

SIDECHAIN

Ducking one sound under another. Makes room for the kick.

Example: bass dips 3–6 dB every time the kick hits.

SUB BASS

The deepest layer, 20–60 Hz. Pure weight.

Example: a sine wave playing the roots, mono.

Frequency zones diagram